3D Urban Standard Ray Tracing

A highly accurate 3D ray optical urban prediction model

Introduction

 
The mobile radio channel in urban areas is characterized by multi-path propagation. Dominant propagation phenomena in such built-up environments are the shadowing behind obstacles, the reflection at building walls, wave guiding effects in street canyons and diffractions at vertical or horizontal wedges. The deterministic ray optical models consider these effects, which leads to highly accurate prediction results.
Propagation paths in an urban scenario.

Path Classes

 

As mentioned above there are different types of rays (direct, reflected, diffracted) especially when we consider the combination of reflections and multiple diffraction. The path loss occurring along these rays depends on the number and the kind of interactions. Therefore we arranged the different ray types in classes according to the expected path loss. When doing the prediction, the type of rays that should be considered during the prediction is defined using these so called path classes.

 

Inside a specific class a similar interaction loss for the different rays can be assumed and with increasing order of the path class the interaction loss to be expected increases. For the prediction a maximum and a minimum number of path classes can be defined.

The maximum number defines the maximum path class which is computed. The minimum number defines the abort condition: The computation for an individual pixel is canceled if at least one ray is found that is in the minimum class or higher.

Path Class
Description
1
Direct path
2
Single reflection
3
Double reflection
4
Single diffraction
5
Triple reflection
6
One reflection + one diffraction
7
Double diffraction
8
Two reflections + one diffraction
9
Four reflections
10
Five reflections
11
Six reflections

Consideration of Propagation Phenomena

For the computation of the rays, not only the free space loss has to be considered but also the loss due to the reflections and (multiple) diffraction. This is either done using a physical deterministic model or using an empirical model.
 

Empirical Interaction Model
Deterministic Interaction Model
The empirical model uses five empirical material parameters (min. loss of incident ray, max. loss of incident ray, loss of diffracted ray, reflection loss, transmission loss). For correction purposes or for the adaptation to measurements, an offset to those material parameters can be specified.
Herewith the empirical model has the advantage that the needed material properties are easier to obtain than the physical parameters required for the deterministic model. Also the parameters of the empirical model can more easily be calibrated with measurements. It is therefore easier to achieve a high accuracy with the empirical model.
The deterministic model uses Fresnel Equations for the determination of the reflection and transmission loss and the GTD/UTD for the determination of the diffraction loss. This model has a slightly longer computation time and uses three physical material parameters (permittivity, permeability and conductivity).

Postprocessing with COST 231 Walfisch-Ikegami Model

Ray optical propagation models consider a maximum number of reflections and diffractions. Due to that limited number, not all prediction points may be reached with the ray optical algorithms (especially far away from the transmitter).

 

This remaining part of the pixels can be computed with empirical models, based on the direct ray between transmitter and receiver. For urban scenarios the COST-Walfisch-Ikegami model is implemented. A transition function between the empirical prediction and the ray-optical prediction leads to a smooth transition between the two models. An example for the transition function between the two models is shown in figure on the right.

Transition function between Ray Tracing and COST-Walfisch-Ikegami

Consideration of topography

 
Recalling the influence of data base information on prediction accuracy, the terrain profile should be considered for the propagation modeling if the considered urban area is not flat. The criterion taken into account is the standard deviation of the terrain heights in comparison to the standard deviation of the building heights in the considered area. For large standard deviations of the terrain heights data bases in pixel format are required with resolutions about 20-30 m, i.e. higher resolution than for the terrain models. The Intelligent Ray Tracing considers topography during the computation.
Part of a city in hilly terrain.

 

Download a document with a comparison of SRT prediction results  to measurements.
See a comparison between different urban prediction models.
Read more about urban prediction models.